In what sounds like a digitally ornamented CornCam or FarmVille but with a real-world terrestrial component, you control the workings of an actual Iowa field in counter-hyperlocalism style. Using the same precision instruments that turned thousands of acres of Midwestern landscapes into a monocultural desert, you control a cadre of farm machinery to till and manage a more variegated crop list. It's agriculture informed by digital fabrication, whereby new ecological forms are printed using computer aided techniques.
To my untrained eyes Hyperculture is, among other things, a thoroughly terrifying visualization of mechanization of agriculture--I don't know about you, but "printing new ecological forms" instead of "planting" gives me the willies. They want to ~hack~ the monocultural agribusiness machine & rewrite the contents of the fields, which is admirable, but...something about it rubs me the wrong way.